muskets/fusils
I wasn't thinking about the shooting of blank charges so much as about the way longarms get beat up so much in re-enacting: dropped, bumped against rocks & other hard objects ("oops, another chunk of wood gone!"), that kind of thing. Come to think of it, re-enacting can be pretty destructive of re-enactors too! ("oops, another chunk of flesh gone!") :re:
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